Presses: how a losing match gets interesting again
A press is a brand-new bet on the holes that are left, opened by the player who is behind. It is the single most misunderstood piece of golf betting, and the fastest way to turn a $10 game into a $90 one.
Imagine a match-play bet over eighteen holes. You are three down after ten. The original bet is close to decided, so the remaining eight holes are meaningless. A press fixes that: you declare a press, and a second, separate bet — usually for the same stake — begins on hole 11 and runs to hole 18. The original bet continues untouched.
Both bets settle at the end. You can lose the original and win the press, which is exactly the point: the press gives the trailing side a live match without cancelling the result they earned.
Who may press, and when
- Only the side that is losing may offer a press. Traditionally the leader must accept it — declining is legal but considered poor form.
- Two down is the usual trigger. Some groups require the press to be called on the tee of the next hole, not mid-hole.
- Automatic presses remove the negotiation entirely: any time a side goes two down, a press opens automatically. This is the most common house rule and the reason settlements get large.
Presses stack
A press is a bet, so it can itself be pressed. With automatic two-down presses on an eighteen-hole match, it is routine to finish with the original plus three or four presses running. Groups control this two ways: cap the number of presses (three is typical), or forbid a press after a certain hole — no new presses after 16 is a sensible line, since a two-hole bet is nearly a coin flip.
Worked example
A $10 match, automatic two-down presses, no cap.
- You go two down after hole 6. Press A opens on hole 7, worth $10.
- You lose holes 7 and 8. Now three down overall and two down on Press A, so Press B opens on hole 9 for $10.
- You win holes 9 through 13. Press B ends up won, Press A ends up won, but the original stays lost.
Final settlement: original −$10, Press A +$10, Press B +$10, net +$10 to you, despite losing the main match. Now do the same thing inside a Nassau, where three separate bets each carry their own presses, and you can see how a $10 Nassau with autos becomes a serious number. That is not a reason to avoid presses — it is a reason to set the base stake low.
Related conventions
- Getting even — if the pressing side squares the original match, some groups close the press. Cleaner not to; let each bet run its own course.
- The double — instead of a new bet, the trailing side doubles the existing stake, like a backgammon cube. Much simpler to track and produces similar swings.
- Aggregate match presses — in stroke-based bets a press runs on total strokes over the remaining holes rather than holes won.
Ground rules that prevent arguments
Presses cause more disputes than any other part of golf betting, and always for the same three reasons. Settle these on the first tee:
- Are presses automatic, or must they be offered and accepted?
- Is there a cap, and is there a last hole after which no new press may open?
- Does a press carry the same stake as the bet it came from, or the same as the original?
Write the answers on the card. A press argument on the eighteenth green with money on the line is how regular games stop being regular.
Should you press?
Mathematically, pressing when you are down is close to a break-even proposition between evenly matched players — you are buying a shorter, higher-variance match, which is what you want when you are behind. It is a bad idea when the ability gap is real: pressing a better player repeatedly just multiplies your exposure to the same losing match. If you find yourself pressing every round against the same person, the problem is the handicap allowance, not the presses.